Contact Us

If you'd like to get in touch you can reach us at the following email addresses.

General Email: contact 'at' cardboardkeep.com

Press Enquiry: press 'at' cardboardkeep.com

Alternatively use the form on the right to contact us with general or press enquiries.

Cardboard Keep Video Policy
We hereby grant permission to any and all video content creators to use footage and gameplay of our games, and to place advertisements for the purpose of monetization in their videos of our games.
Please insert a link to our website in the video description, and feel free to contact us to let us know about the videos you make!

           

123 Street Avenue, City Town, 99999

(123) 555-6789

email@address.com

 

You can set your address, phone number, email and site description in the settings tab.
Link to read me page with more information.

InconSPYcuous

"InconSPYcuous will test you. Not so much on your skill as a gamer, but on your ability to remain calm under pressure ... it’s an intense experience." - Analog Addiction

Overview

Created in just two days for the 2012 Stealth Jam 48 Hour Game Competition. One player is the SNIPER, they use the mouse and control a cross-hair. The other is the SPY, they use the WASD keys to walk around the room. When the game starts the SNIPER must look away while the SPY is given his avatar! A large group of characters will start on the left side of a room. They will meander around. The SPY is amongst them. He needs to cross the room alive. The SNIPER must watch them, determine who is the SPY and shoot him!

Design Background

Our game is inspired by elements from Chris Hecker’s Spy Party, and the classic games What’s The Time Mr Wolf? and Guess Who!. We wanted to make a fun, social party game with quick play and to use the stealth theme in a form closer to bluffing or acting - well - inconspicuous!

You need two people on one computer to play this game!

Download for Windows (22MB) Download for Mac (23MB) Download for Linux (32MB)

InconSPYcuous

Videos

Screenshots