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Blog

Filtering by Category: Announcements

New Website is Live! Plus: You can now pre-order Warden!

Calum Spring

If you can read this you've landed on our brand new website! It should be much faster, more stable, and allow us to edit and add new content more rapidly.

In conjunction with this today we're going live with pre-orders of the PC (Windows/Mac/Linux) version of Warden: Melody of the Undergrowth. If you pre-order via the Humble Widget you'll get a DRM-free copy of the game, as well as a Steam key, for all three PC platforms, as soon as the game releases.

You can find out more info about the game and pre-order either on the landing page of our website or on the Warden page.

Or pre-order right now below:

CK Status Report, November

Calum Spring

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Hey there! It's about time we update you all on what we've been up to over the last couple of months.

AIE Post-Incubator Development Grant

In June, after a multi-stage selection process and a lot of paperwork, we were fortunate enough to receive grant money from the Academy of Interactive Entertainment's Post-Incubator Development Grant program. In the months since this has enabled our team to dedicate even more time and energy to making games, with less stress and worry surrounding both personal and company financials. We'd like to thank the AIE for the opportunity and for selecting us. You can read more about it on Kotaku: http://www.kotaku.com.au/2014/06/aie-launches-brand-new-games-development-grant/

Incorporation

Since we last blogged Cardboard Keep PTY LTD has been incorporated as a real company! We have a business number and everything. This is a big step to take and means both less legal hurdles in the future and hopefully a greater chance that we'll be around well into the future.

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paxauswide

PAX Australia Post-mortem

At the end of October Cardboard Keep bunkered down in Melbourne for a week of conferences and expos, starting with the inaugural Unite Australia and GCAP 2014 developer conferences, and ending the week with PAX Australia. The response we got at PAX Aus was phenomenal. Well over 2,000 people played Warden across the three days, including many of Penny Arcade's staff and other industry heavyweights. Through this we also met new friends and took a sizable swing at our Greenlight campaign, speaking of which...

Warden Greenlit

If you haven't heard, Warden: Melody of the Undergrowth has successfully made it through Greenlight and is approved for sale on Steam! We'll be launching in 2015 on Steam among other platforms, stay tuned for more news on that front.

steamwide
steamwide

iFest Canberra

Just yesterday CK attended local indie games festival iFest here in the nation's capital, and not only did we get a great response to people playing Warden, but Warden was selected as the iFest Canberra 2014 Indie Games Showcase winner! I also gave a talk to iFest attendees titled "How To Start Making Games Right Now". It should be online in the next few weeks so if you're someone who wants to get into making games but doesn't know where to start, keep an eye out for that.

Friends of Cardboard Keep Shoutouts

Finally here's just a few of the things our friends in game development have been up to. Echidna Studios launched their hex strategy game Merchants & Mercenaries onto Greenlight along side PAX Aus. I'm personally really looking forward to this one, you can check out their Greenlight page and give them some love here: http://steamcommunity.com/sharedfiles/filedetails/comments/330534057Whale Hammer Games have premiered a new trailer for their upcoming game Tahira: Echoes of the Astral Empire. The art and animations in Tahira are incredible, give it a watch here: https://www.youtube.com/watch?v=_Nq0LFoe6Ps

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That's it for now! Stay tuned for more announcements as Warden creeps closer and closer to release. Until next time, Calum

CK Status Report, September - 1,000 Plays!

Calum Spring

Hey Internet! Since our last status report you find us back from Seattle, PAX Dev and PAX Prime, and settled back into the office and making games, but for how long??

iFest

CK attended iFest Canberra last week and Clicktraption won the Runner Up prize! We'll have a badge to display online soon - but for now there's a nice certificate sitting in our office alongside our other awards.

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Clicktraption

It's now been just over a week since Clicktraption launched on Kongregate and we've hit 1,000 plays! Thanks to everyone who's played, rated and commented on it so far, and an especially big thanks to our fans who helped spread the word. We also launched our first map pack at the start of this week, and there will be more Clicktraption news coming your way in the near future.

EB Expo

Cardboard Keep will be attending EB Expo in Sydney next weekend, from October 4 to 6. We'll be in the homegrown section with our fellow Australian developers. If you're attending please drop by and say hello!

Here ends our update, stay tuned for more - we have exciting projects in the pipeline!

Until then,

Calum

CK Status Report, August

Calum Spring

Hello internet! In the first of a continuing series of status reports we'd like to keep you up to date with our comings and goings.

Development

We're excited to be working on our first larger project. While this means it won't be ready to show straight away, we hope to be prepared to reveal it in the next 1-2 months. Watch this space!

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At the same time we are making final flight checks to finally release Clicktraption. It should be out in September on the friendly and excellent game portal Kongregate.

PAX

Still recovering from an exciting and informative trip to PAX Aus in Melbourne, we're prepping to fly to the US of A and attend PAX Dev and PAX Prime in Seattle, just one week to go! Let us know if you'll also be there. :)

That's it for now, stay tuned for further news from the front!

Calum